US PATENT SUBCLASS 119 / 707
.~ Toy, lure, fetch, or related device


Current as of: June, 1999
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119 /   HD   ANIMAL HUSBANDRY

702  DF  EXERCISE OR AMUSEMENT DEVICE {4}
707.~ Toy, lure, fetch, or related device {3}
708  DF  .~.~> Suspended
709  DF  .~.~> Mastication {1}
711  DF  .~.~> Having scent attractant


DEFINITION

Classification: 119/707

Toy, lure, fetch, or related device:

(under subclass 702) Subject matter wherein the conditioning, developing, or entertaining means is to be played with, entice, or be retrieved by the animal or is associated with such means.

SEE OR SEARCH THIS CLASS, SUBCLASS:

15.1+, for a confining device used for management of an animal upon a roadway, racetrack, or other defined path.

SEE OR SEARCH CLASS

43, Fishing, Trapping, and Vermin Destroying, particularly

2+, for a decoy usually used to lure an animal into danger.

104, Railways, particularly

89+, for a suspended device and subclasses 118+ for a monorail railway device, each of which may be a lure carrier used for a dog race. 105, Railway Rolling Stock, particularly

141+, for a monorail carrier and subclasses 148+ for a suspended carrier, each of which may be a lure carrier used for a dog race.

124, Mechanical Guns and Projectors, appropriate subclasses for an apparatus for mechanically projecting an object.

273, Amusement Devices: Games, appropriate subclasses for a game-type amusement device involving competition between human beings.

446, Amusement Devices: Toys, appropriate subclasses for a toy-type amusement device for a human being.

472, Amusement Devices, particularly

86+, for a racetrack for a nonhuman animal, often in

combination with a lure which may be used to lead an animal, e.g., a dog, etc., around the racetrack.

473, Games Using Tangible Projectile, for a game-type amusement device used in a game involving competition between human beings and in which a tangible projectile is used, and for a practice or training device used by a player of such a game, which practice or training device may involve exercising by the user.