US PATENT SUBCLASS 273 / 368
.~.~.~.~ Path is circular


Current as of: June, 1999
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273 /   HD   AMUSEMENT DEVICES: GAMES

317  DF  AERIAL PROJECTILE GAME; GAME ELEMENT (E.G., TARGET, ETC.) OR ACCESSORY THEREFOR OTHER THAN PROJECTOR OR PROJECTILE, PER SE {12}
348  DF  .~ Target {26}
359  DF  .~.~ Moving {4}
366  DF  .~.~.~ Along endless path {2}
368.~.~.~.~ Path is circular


DEFINITION

Classification: 273/368

Path is circular:

(under subclass 366) Target device wherein the closed circuit is circular.