US PATENT SUBCLASS 273 / 371
.~.~ With electrically actuated or operated indicator


Current as of: June, 1999
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273 /   HD   AMUSEMENT DEVICES: GAMES

317  DF  AERIAL PROJECTILE GAME; GAME ELEMENT (E.G., TARGET, ETC.) OR ACCESSORY THEREFOR OTHER THAN PROJECTOR OR PROJECTILE, PER SE {12}
348  DF  .~ Target {26}
371.~.~ With electrically actuated or operated indicator {4}
372  DF  .~.~.~> Indicator responsive to projectile produced sonic or shock wave
373  DF  .~.~.~> Penetrating projectile alters circuit condition of target formed of stacked, penetrable sheetlike conductors
374  DF  .~.~.~> Element moved by projectile impact to actuate circuitry {2}
377  DF  .~.~.~> Spaced conductors bridged by nonpenetrating projectile


DEFINITION

Classification: 273/371

With electrically actuated or operated indicator:

(under subclass 348) Target device including electrically actuated or operated means (a) for indicating that a projectile has reached the target device, or (b) for indicating the location of the point on the target device at which a projectile has reached, or (c) for indicating the location of the point relative to and spaced from the target device at which a projectile has passed by the target device (i.e., missed the device).

(1) Note. The electrically actuated or operated indicating means may include means located on or near the target device for sensing the presence of a projectile as it comes into proximity with or in the vicinity of the target device, which projectile sensing means is actuated whenever a projectile comes into proximity therewith to electrically actuate or operate the indicating means.

SEE OR SEARCH THIS CLASS, SUBCLASS:

378+, for targets having mechanically operated indicating means and for targets in which the movement of the targets themselves, as a result of projectile impact thereon, provides the indicating means.

SEE OR SEARCH CLASS

116, Signals and Indicators, appropriate subclasses for mechanical signalling means, per se.

340, Communications: Electrical, 323, for game reporting electric signalling systems and appropriate subclasses, particularly subclasses 286.01+ for electric signalling systems, per se, which may form part of a game.