US PATENT SUBCLASS 273 / 410
.~ Projectile backstop


Current as of: June, 1999
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273 /   HD   AMUSEMENT DEVICES: GAMES

317  DF  AERIAL PROJECTILE GAME; GAME ELEMENT (E.G., TARGET, ETC.) OR ACCESSORY THEREFOR OTHER THAN PROJECTOR OR PROJECTILE, PER SE {12}
410.~ Projectile backstop


DEFINITION

Classification: 273/410

Projectile backstop:

(under subclass 317) Apparatus comprising means for stopping, trapping, or catching a projectile.

(1) Note. Projectile backstop apparatus are generally located behind target devices used with aerial projectiles or are located in such a manner that aerial projectiles, projected at a target device, are stopped, trapped, or caught by the projectile back-stop apparatus after the projectiles either interact with the target device or completely miss the target device.

SEE OR SEARCH THIS CLASS, SUBCLASS:

404, for projectile backstops combined with target devices used with aerial projectiles.

SEE OR SEARCH CLASS

109, Safes, Bank Protection, or a Related Device,

49.5, for projectile shields and protectors.

473, Amusement Devices: Games, 114, for a backstop, division board, or adjunct therefor adapted for use in a bowling game.