US PATENT SUBCLASS 273 / 440.1
.~ Simulated martial-art-type game (e.g., boxing or fencing robots, etc.)


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273 /   HD   AMUSEMENT DEVICES: GAMES

440  DF  PHYSICAL SKILL OR ABILITY {9}
440.1.~ Simulated martial-art-type game (e.g., boxing or fencing robots, etc.)


DEFINITION

Classification: 273/440.1

Simulated martial-art type game (e.g., boxing or fencing robots, etc.):

(under subclass 440) A physical skill or ability game having a plurality of participant-manipulatable figurines having human appearance, wherein each figurine is intended and arranged to be skillfully manipulated in a contest that mimics the action of hand-to-hand combat, with or without a weapon.