US PATENT SUBCLASS 463 / 13
.~.~.~.~ Ultimate outcome dependant upon relative odds of a card or tile combination (e.g., poker, etc.)


Current as of: June, 1999
Click HD for Main Headings
Click for All Classes

Internet Version by PATENTEC © 1999      Terms of Use



463 /   HD   AMUSEMENT DEVICES: GAMES

1  DF  INCLUDING MEANS FOR PROCESSING ELECTRONIC DATA (E.G., COMPUTER/VIDEO GAME, ETC.) {15}
9  DF  .~ In a game requiring strategy or problem solving by a participant (e.g., problem eliciting response, puzzle, etc.) {3}
10  DF  .~.~ With chance element or event (e.g., backgammon, Scrabble, etc.) {1}
11  DF  .~.~.~ Card- or tile-type (e.g., bridge, dominoes, etc.) {2}
13.~.~.~.~ Ultimate outcome dependant upon relative odds of a card or tile combination (e.g., poker, etc.)


DEFINITION

Classification: 463/13

Ultimate outcome dependent upon relative odds of a card or

tile combination (e.g., poker, etc.):

(under subclass 11) A card or tile game wherein each card or tile has assigned thereto a particular feature or features (e.g., number, suit, etc.) represented by said indicia, and further wherein a contest winner is determined by a participant who is both in active competition at a time for determining a winner and has either obtained or been assigned a set of more than one card or tile that, at said time, has the lowest chance or probability of association (e.g., pair, three-of-a-kind, etc.) of predetermined individual features.