US PATENT SUBCLASS 473 / 505
PLAYER-HELD DEVICE FOR BOTH PROJECTING AND CATCHING AERIAL PROJECTILE; PART THEREOF OR ACCESSORY THEREFOR (I.E., COMBINED PROJECTOR-CATCHER DEVICE)


Current as of: June, 1999
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473 /   HD   GAMES USING TANGIBLE PROJECTILE

505PLAYER-HELD DEVICE FOR BOTH PROJECTING AND CATCHING AERIAL PROJECTILE; PART THEREOF OR ACCESSORY THEREFOR (I.E., COMBINED PROJECTOR-CATCHER DEVICE) {5}
506  DF  .~> With tethered projectile {1}
509  DF  .~> Having projectile conducting means between separate entrance and exit (e.g., continuous orbit, etc.)
510  DF  .~> Both projector and catcher are pocketed {3}
514  DF  .~> Having impaling, hooking, or ensnaring type catcher
515  DF  .~> Having pocketed catcher connected to but spaced apart from projector


DEFINITION

Classification: 473/505

PLAYER HELD DEVICE FOR BOTH PROJECTING AND CATCHING AERIAL PROJECTILE; PART THEREOF OR ACCESSORY THEREFOR (I.E., COMBINED PROJECTOR-CATCHER DEVICE):

(under the class definition) Subject matter (a) comprising a handheld or body-mounted implement for throwing, impelling, launching, or otherwise projecting a projectile into or through the air and wherein the implement is either (1) also used to capture or trap a projectile already moving through the air, or (2) includes an additional means to capture or trap a projectile already moving through the air; (b) comprising a constituent part of such an implement; or (c) comprising an ancillary means adapted and intended to be used with or for such implement not elsewhere provided for.

(1) Note. The terms "catch," "capture," and "trap" as used herein mean that the primary function of the projector-catcher implement is to be so manipulated by the user to stop or intercept a game projectile during its flight

through the air and that the implement carries and holds the intercepted projectile therein or thereon so that it may again be thrown, impelled, launched, or otherwise projected into the air from the implement upon manipulation thereof by the user. However, the implement may include means so that it may, at times, be also used to scoop a projectile off the ground so as to project it into the air provided that the implement also has means to carry or hold the projectile therein or thereon prior to projection thereof.

(2) Note. A "catcher" as defined herein is distinguished from a ''target" in that a catcher is manipulated by the user in an effort to catch or intercept and trap the projectile while a target is merely an aiming point for a projectile projected thereat. Any movement of a target is intended to make the target more difficult to be struck by a projectile aimed and projected thereat.

(3) Note. The term "catching" embraces catchers in the form of pocket-type receptacles (with or without outlet passages), open-bottomed pockets which trap and retain a projectile therein (i.e., apertured catchers which have apertures smaller than the projectile), and rodlike or hooked appendages.

(4) Note. These combined projector-catcher implements may be used in a number of ways. For example, an impaling type of projector-catcher implement consisting merely of a rodlike member having a gripping portion may be used by (a) a user to launch a projectile removably impaled upon the rodlike member into the air and subsequently manipulated to catch (i.e., impale) the launched projectile upon the same rodlike member, (b) a user having two such rodlike members, one in each hand, and the projectile is launched by the user from the rodlike member in one hand to be caught by the rodlike member in the other hand, or (c) two or more users therefor, each having one such rodlike member and the projectile is launched into the air from the rodlike member held by one user to be caught by (i.e., impaled upon) the rodlike member held by another user.

SEE OR SEARCH THIS CLASS, SUBCLASS:

503, for a means, other than an article of apparel (e.g., a baseball glove, etc.), adapted to be held or carried by a player of a playing field or court game for the sole purpose of catching a game projectile during play of the game. SEE OR SEARCH CLASS

124, Mechanical Guns and Projectors,

5, for a projecting implement, per se (e.g., a sling, etc.) which is held in the hand of a person and caused to throw a missile into or through the air by a centrifugal or swinging movement of the person's arm.

273, Amusement Devices: Games,

412, for a user manipulated device, other than an article of apparel (e.g., a baseball glove, etc.), which is used solely for the purpose of catching a game projectile moving through the air.