US PATENT SUBCLASS 446 / 268
FIGURE TOY OR ACCESSORY THEREFOR


Current as of: June, 1999
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446 /   HD   AMUSEMENT DEVICES: TOYS

268FIGURE TOY OR ACCESSORY THEREFOR {28}
269  DF  .~> Rollable {6}
295  DF  .~> Having means to simulate respiration, heartbeat, body temperature, or specific symptom of illness
296  DF  .~> Having means for simulating personal toilet or medical activity or device therefor (e.g., bathing, hair care, etc.)
297  DF  .~> Having sounding means {3}
304  DF  .~> Nursing, eating, or drinking {1}
306  DF  .~> Tearing
307  DF  .~> Rope skipping
308  DF  .~> Leaping or projected figure or accessory {1}
313  DF  .~> Animal and rider
314  DF  .~> Including guide for ascending or descending figure {1}
316  DF  .~> Constructed for walking down incline
317  DF  .~> Including spring for returning limb or foot during walking
318  DF  .~> Including musical instrument or simulation thereof
319  DF  .~> Variable length hair
320  DF  .~> Enlargeable or elongatable figure or figure portion
321  DF  .~> Having selectively displayed alternative faces, limbs, or bodies
322  DF  .~> Seesawing or swinging (e.g., jumping jack) {1}
324  DF  .~> Tumbling
325  DF  .~> Balanced or self-righting {1}
327  DF  .~> Having hand-or finger-accommodating means in figure {2}
330  DF  .~> Having mechanism or manipulatable means to move figure or figure portion {9}
368  DF  .~> Reptile
369  DF  .~> Fabric-covered stuffed figure {3}
373  DF  .~> Having enclosed reinforcing or skeletal portion {2}
376  DF  .~> Having movably joined body parts {6}
385  DF  .~> Formed from specific material {3}
390  DF  .~> Limb, hand or foot
391  DF  .~> Head {3}


DEFINITION

Classification: 446/268

FIGURE TOY OR ACCESSORY THEREFOR:

(under the class definition) Device comprising a simulation of an animate being or portion thereof, or an adjunctive or subordinate object whose use is peculiar to such a simulation.

SEE OR SEARCH THIS CLASS, SUBCLASS:

23, for a sparking figure toy.

72+, for a figure toy convertible from, or which may serve as

a diverse article.

97+, for a figure toy which is played with by assembling or disassembling its parts.

139, for a magnetic toy having figure or figure portion.

147+, for a two dimensional representation of an animate being associated with a card or book. 156+, for an aquatic toy including or representing an animate figure.

167, and 169, for a figure toy moved by gravity fed material or elements.

176+, for a fluid operated figure toy.

220+, for an inflatable figure toy.

SEE OR SEARCH CLASS

2, Apparel, appropriate subclasses for doll apparel, per se.

43, Fishing, Trapping, and Vermin Destroying,

2+, for decoys; and subclasses 42+ for artificial bait.

223, Apparel Apparatus,

66+, for mannikins.

434, Education and Demonstration,

262+, for an educational device comprising a portion of the human anatomy. 623, Prosthesis (i.e., Artificial Body Members), Parts Thereof, or Aids and Accessories Therefor, for parts of figures and see the notes under the Class Definition.